Tilegym Monkey Patch Kernels To Transformers

Integrate TileGym kernels into Hugging Face transformers models by replacing the library's submodule(s) and certain class(es)' implementations, and patching certain class(es)' init/forward/load weight methods prior to instantiating…

About this skill

Integrate TileGym kernels into Hugging Face transformers models by replacing the library's submodule(s) and certain class(es)' implementations, and patching certain class(es)' init/forward/load weight methods prior to instantiating models. Used when the user requires integrating TileGym kernels into transformers models.

Maintained by NVIDIA. The source includes the instructions and any supporting files needed to use this skill.

Inside the instructions

  • 01Instructions
  • 02Workflow
  • 03Disciplines
  • 04Kernel inventory

Before you start

  1. Read the instructions and check tool or account requirements.
  2. Install the complete folder when the skill references scripts or other files.
  3. Provide your task context, then review the agent's output.

Source

nvidia/skills / tilegym-monkey-patch-kernels-to-transformers

Source reviewed October 2, 2026 · Apache-2.0 / CC-BY-4.0; see source notices